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Minecraft Recipe Idea - Bombs

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Excuse the lack of Yonder-related stuff recently. I'm still trying to figure out which characters or gameplay-related concepts to work on next. Anyway, I was bored yesterday, and I really REALLY wanted to try out some ideas for Minecraft recipes. So I made this. I actually tried posting these recipes as suggestions on the Minecraft forums, and got some pretty good feedback until the thread in question was locked for redundancy (grenades and other throwable explosives have been suggested too many times to count, after all). Based on what I came up with and the feedback from the thread in question, this would be my own (updated!) way of making bombs/grenades/whatever you call them.
Bombs destroy all blocks within a 4x4 radius and deal 25 damage at maximum; they're throwable by right-clicking like a snowball. Once a bomb hits the ground, a mob, or pretty much anything else, the fuse will light and you have a three-second countdown before the bomb detonates, during which the lights on the bomb will flash and beep each second (so you have four seconds to run for your life!). You cannot put a bomb back in your inventory once it's been thrown (and really, who'd be stupid enough to do that?). However, you can right-click without holding anything to pick up the bomb and throw it somewhere else - but you'll have to be fast, or it'll blow up in your face! :noes:
Regular bombs are lethal if used right, but expensive, like TNT (only quicker to detonate). The default bomb is made with five gunpowder and four iron. However, once you find the right items, you can upgrade your bombs and make more deadly explosives...
:bulletgreen: Combining a bomb with 4 more Gunpowder(!) results in the Super Bomb, which has twice the explosion radius of the normal bomb. However, it also takes twice as long to detonate than the normal bomb.
:bulletred: Combining a bomb with 4 Redstone results in the Quick Bomb, which detonates instantly upon landing and is great for griefing via explosion spamming. The radius is only half that of the normal bomb, however.
:bulletwhite: Combining a bomb with 4 Flint results in the Shard Bomb, which takes the same time to explode as the normal bomb and sends out shrapnel in random directions upon doing so. The shrapnel looks like arrows without the shafts, and travels through the air in a similar manner. Between a dozen and two dozen shrapnel pieces can be generated per detonation.
:bulletyellow: Combining a bomb with 4 Glowstone results in the Flash Bomb, which works like the Quick Bomb but turns the entire screen white for a brief instant if it explodes within a 20-square radius of the player. Throwing it a further distance results in a brief flash of light level 15 from the blast site. Any mobs within a twenty-square radius of the bomb will become confused and wander about randomly for twenty seconds, and anything within ten will recieve the nausea effect as well for ten seconds. The player must therefore be careful not to get caught in the blast, lest the same effects occur to him/her.
:bulletblack: Combining a bomb with 4 Ink Sacs results in the Smoke Bomb, which has the smallest blast radius but also produces a cloud of thick black smoke (rendered in a similar fashion to clouds in vanilla). Any hostile mobs that are caught in the smoke will be unable to attack the player. Getting caught in the smoke results in a Slowness effect over a 20-square radius and a Blindness effect within 10 squares, but unlike with the Flash Bomb, he player is immune to both of these effects. It's also the best for bombing Dodongos!

I'll be happy to take more suggestions for other types of bombs in the future. Expect more recipes as well, I'm starting to like making these. Oh, and BTW, the recipe template was provided by ~RedPanda7 (who also has two idea sets for his own version of bombs, go figure XD). So you can make your own recipes here: [link]

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